Perfected game

ABSTRACT

A perfected game is formed by a quadrilateral prismatic receptacle that has on one of its smaller sides an upper end projection and a cut-out in the central part of that face. One of the prismatic pieces positioned inside the receptacle, is removed through the cut-out more specifically the largest size piece located in the farthest area facing the cut-out. The receptacle has a continuous interior recess around its perimeter to which is slidingly coupled a flat cover that has at one end a prismatic projection that closes the cut-out.

BACKGROUND OF THE INVENTION

[0001] The present invention relates to a perfected game of ingenuity which can be used by persons of all ages.

[0002] Many games are known that are differentiated by their constructional aspect and manner of use.

[0003] Some games have the fundamental inconvenience of being voluminous or bulky, and therefore the user is obliged to use them at home.

[0004] Other games are inconvenient, because of their constructional complexity and number of pieces, for use outside the home and on support surfaces that are not very stable, for example in any vehicle during movement.

SUMMARY OF THE INVENTION

[0005] An object of the present invention is to provide a game that is easily transported due to its construction, and also its use avoids the inconveniences indicated above.

[0006] According to the invention, the game is formed by a receptacle whose interior shape is quadrilateral, preferably rectangular with on one side a cut-out of sufficient width to allow a piece to pass through it of larger size than the rest of the pieces that form the game together with the larger piece.

[0007] The interior surface of the receptacle has a continuous “U”-section or groove cut along the perimeter to which is slidingly attached the flat surface of a closing cover.

[0008] This closing cover has a projecting prismatic end that on the coupling of the cover closes the lateral cut-out in the receptacle.

[0009] Inside the receptacle is a series of counters or pieces all of them prismatic but of different sizes appropriately lined up.

[0010] Of these counters, there is one that is larger that is placed in the opposite end facing and farthest from the cut-out. The game is played by removing this counter through the cut-out without raising any of the counters used in the game, although it is possible to turn the counters and move them laterally so that through this turn and lateral movement the larger piece is extracted through the lateral cut-out formed in the receptacle.

[0011] Naturally the exterior shape of the receptacle may be varied and this does not imply any variation in the concept of the game of the invention itself.

BRIEF DESCRIPTION OF THE DRAWINGS

[0012] Other objects, advantages and novel features of the present invention will become apparent from the following detailed description of the invention when considered in conjunction with the accompanying drawings.

[0013]FIG. 1 is a perspective view of the game of the invention with the sliding cover in place.

[0014]FIG. 2 is a perspective view similar to FIG. 1 but without the cover.

[0015]FIG. 3 is a lateral view of the cover of the game of the invention shown in FIG. 1.

[0016]FIG. 4 is a transverse sectional view of the game shown in FIG. 1.

DESCRIPTION OF THE DRAWINGS

[0017] The game designated generally by numeral 1 is formed by a receptacle 2 of rectangular shape, of the same shape as the exterior, although this latter may be varied.

[0018] The receptacle 2 has a cut-out 3 in the lateral face 4 and also a recess 5 in the bevelled sides 6.

[0019] The receptacle 2 has a continuous peripheral section 7 above the plane of the recess 5, in which section 7 the cover 8 is connected by sliding.

[0020] The cover 8 has a projection 9 which is used as a handle and under which is a prismatic projection 10 that closes the cut-out 3 making it level with the face 6.

[0021] Inside the receptacle there are pieces 11, 12 laid out as shown in the drawings.

[0022] The pieces 11 are so placed that they surround the piece 12 which is the largest and is farthest from, but facing, the cut-out 3.

[0023] All the parts have a semi-spherical recess 13 in the central part to facilitate the placing of the finger in order to easily move the pieces inside the receptacle.

[0024] The foregoing disclosure has been set forth merely to illustrate the invention and is not intended to be limiting. Since modifications of the disclosed embodiments incorporating the spirit and substance of the invention may occur to persons skilled in the art, the invention should be construed to include everything within the scope of the appended claims and equivalents thereof. 

1. A game, comprising a quadrilateral prismatic receptacle having prismatic pieces of different size arranged therein, and having on one of its smaller sides an upper end projection and a cut-out in a face on another of the sides through which cut-out one the prismatic piece of largest size is to be removed, the prismatic piece of largest size being located in an area facing and furthest from the cut-out, wherein the receptacle has a continuous interior recess around its perimeter to which is slidingly coupled a flat cover that has at one end a projection that closes the cut-out.
 2. The game of claim 1 , wherein the projection in the cover is prismatic.
 3. A method of playing a game, comprising arranging pieces of different size within a receptacle having a cut-out one side thereof such that the piece of largest size faces and is most remote from the cut-out, sliding a cover over the receptacle, which cover is shaped so as to selectively expose the cut-out to a game player's fingers, and attempting to remove the largest size piece through the cut-out by turning but not raising the other pieces arranged in the receptacle. 